This week on Polyhedron, we’re talking about talking...to each other...but only kind of?
Last episode we touched briefly on Social Mechanics. A.K.A. “How can that guy who has no real life charisma talk anyone into doing anything?” We talk about some of the social systems, or lack thereof, from our favorite tabletop games. We also delve how they affect the overall gameplay and encounter design in terms of who’s using what one who. It’ll make sense in the end, promise.
So sit back, relax, and lets roll for first impressions. Polyhedron is on the air!
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Twitter: Matthew (@bioimportance), Scott (@divismalkav), Ryan (@rjuous) , @Polyhedroncast
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Opening Theme: "Ident" by Ogre off Ogre 195
Polyhedron is a production of Headcanon Games LLC