Another wonderful installment of Polyhedron is here for your consumption! We dive straight into the latest news and previews of the pan-gaming world. Thrill at Scott’s harrowing tale of his latest video game bender, the peaks he climbed, and the valleys he tumbled down, all in search of a robust story!
After that, we chew the fat surrounding our meaty main topic: the best and worst practices of encounter design. We consider different creative mindsets, and how they can best be used to convey the right mood or aesthetic for your narrative set pieces. Of course, it wouldn’t be Polyhedron if we didn’t meander, but we bring it all home with a look at encounters that have inspired our own games and stories.
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Twitter: Matthew (@bioimportance), Scott (@divismalkav), Ryan (@rjuous) , @Polyhedroncast
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Opening Theme: "Ident" by Ogre off Ogre 195
Polyhedron is a production of Headcanon Games LLC